Author Archives: Montoli
A Familiar Face!
Work on Elements of Magic continues, and I don’t mind saying, it is starting to feel kind of cool at this point. While I want to do a real writeup later for one of the new weapons, (similar to the homing attacks, although the final result is a little more interesting.) Meanwhile though, I figured [...]
What I Did and Why: Homing Shots
Hello internet! Recently got around to [finally] writing the starter gun for Elements of Magic. The friendly, nice gun that the player starts out with, to introduce them to the game. It had some design challenges, and since the whole process was kind of interesting, I figure I’ll document it, and see if I can’t [...]
IGG Marathon going on NOW NOW NOW
The Indie Games for Good marathon is going on right now! Go watch these fine folks sit in a room and play indie games and yell at each other when they die! They’re on World of Goo as of this writing, and I can hear them yelling in the background. I imagine someone’s structure just [...]
A Weekend Full O’Jamming
This weekend was TIGJam! (A game jam organized by TIGSource) It was a lot of fun! We did a lot of jamming! Here are some highlights: Participating in the “hey let’s make a game in 1 hour” minijam. (We took 1.5 hours, but it was fun anyway. We weren’t the only ones who went over.) [...]
Happy IGF Day!
Well, it’s that time of year again. IGF has rolled around. And with it, a new game announcement! From me! So while I’m sure in the coming days we’ll see an incredible deluge of amazing games by talented people on the IGF site, I figure I’ll take a moment and talk about my own humble [...]
I am Bad at Capitalism
So in theory, when you make games, other people are supposed to pay you to play them. But here at Paper Dino Software, we don’t play by your rules, society! So in gross defiance of conventional wisdom (not to mention basic business acumen) I have turned the tables on your precious paradigm and am instead [...]
Still alive!
Dear internet. How have you been? I’ve been good! Terrible about keeping you up to date about my goings on of course, but you’re probably used to that by now. And other than that, things are going swell! GDC is of course, this week. I hope to see many cool people there! (I have already [...]
Negative SpaceCraft – Launched at last!
Well, it has been a long and crazy development path, but I am happy to announce that my most recent game, Negative SpaceCraft, has been officially launched! You can play it over at AddictingGames.com. Or if you would prefer to read about it, you can do that too. I have you covered, gentle reader!
A brand new year
It’s a whole new year! Back again from Christams vacations and family visits and the like! Back to some fun news, in fact! First off, I was incredibly gratified to see this article. While Hydorah was a shoe in for #1, I was incredibly gratified to see Boss Rush even made the list, let alone [...]
That time of year again
It’s mid-October, and the pumpkins are out. And, potentially more interesting, the list of IGF entries for the year is out as well. There are some fantastic things on that list! And while there is one of them at least, that I have a certain amount of bias towards, I think I will highlight a [...]