Category Archives: Other Peoples’ Games
IGG Marathon going on NOW NOW NOW
The Indie Games for Good marathon is going on right now! Go watch these fine folks sit in a room and play indie games and yell at each other when they die! They’re on World of Goo as of this writing, and I can hear them yelling in the background. I imagine someone’s structure just […]
A Weekend Full O’Jamming
This weekend was TIGJam! (A game jam organized by TIGSource) It was a lot of fun! We did a lot of jamming! Here are some highlights: Participating in the “hey let’s make a game in 1 hour” minijam. (We took 1.5 hours, but it was fun anyway. We weren’t the only ones who went over.) […]
That time of year again
It’s mid-October, and the pumpkins are out. And, potentially more interesting, the list of IGF entries for the year is out as well. There are some fantastic things on that list! And while there is one of them at least, that I have a certain amount of bias towards, I think I will highlight a […]
Let me tell you why I love Twilight:Eclipse the 8-bit game
This is a headline that I will freely admit I never thought I would write. But this is too good to pass up. It is genius. For a couple of reasons. Let me list them for you! But first, here is what it is. It is a youtube video or several. Also, the best twilight-themed […]
Escapism at its Finest!
There is a very nice piece up on the Escapist today, about the role of bosses in modern games. It features thoughtful insights from Team Meat‘s own Edmund McMillen! Also, a bunch of random and self-contradictory statements from yours truly! But then, on the last page, we totally combine our powers for a thrilling conclusion! […]
My delicate sensibilities!
Been playing StarCraft 2 beta a bit lately, with the fine folks at Final Form Games. I had originally been down on it since it didn’t sound like it was going to have a 2 player co-op single player game. (Unlike Dawn of War, Red Alert 3 etc.) Being a big fan of co-op, this […]
It’s Worse to Punch a Virtual Face
It looks like video games are on their way to court again. In particular, a 2005 law in California prohibiting selling of violent video games to minors. It has been struck down once already by the 9th Circuit Court of Appeals, (on grounds that it violated free speech rights) but is on its way to […]
Neverending [Cave] Story
I assume that most people are in-the-know about such things, but in case anyone missed it, today is the day on which the WiiWare version of Cave Story has finally been released. It is looking mighty fine. Mighty fine indeed. Sadly, for various (amicable) reasons, they weren’t able to keep Shih-Tzu’s excellent translation, but from […]
Case Study: Risk/Reward in Imperishable Night
I’m trying to avoid having Touhou games take up too much space here. I don’t want to turn into “another guy on the internet who won’t shut up about ZUN’s Shmups.” But deconstructing them lately has been fairly fascinating stuff, and I wanted to take a moment to talk a bit about what seems like […]
Imperishable Lessons – What I learned from Touhou
I had the chance recently to sit down with Tim and Hal of Final Form Games, and talk shop on shmups. I mentioned that there were at least a couple of good lessons that I felt I head learned from playing Touhou games, and Hal asked what some of those might be. While I was […]