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	<title>Comments for Paper Dino Software</title>
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	<link>http://paperdino.com</link>
	<description>Fun!  With Games!</description>
	<lastBuildDate>Wed, 30 Jun 2010 00:59:01 +0000</lastBuildDate>
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		<title>Comment on Let me tell you why I love Twilight:Eclipse the 8-bit game by Montoli</title>
		<link>http://paperdino.com/2010/06/29/let-me-tell-you-why-i-love-twilighteclipse-the-8-bit-game/comment-page-1/#comment-52</link>
		<dc:creator>Montoli</dc:creator>
		<pubDate>Wed, 30 Jun 2010 00:59:01 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=445#comment-52</guid>
		<description>That&#039;s awesome!  (I knew the pyro seemed suspicious!  The strider however, was a little more... unexpected...  And the tunnel snakes at the end were...  very unexpected.)

It is slowly dawning on me that people have been using youtube for this sort of thing for at least a little while.  I&#039;m embarrassed that the first time I noticed was the Twilight video.  (There seem to be several more TF2 ones at least.)  They remind me a little of Farbs&#039; use of a media wiki as a choose-your-own-adventure also.

So yeah.  Neat stuff!  I learned a new use of youtube today!</description>
		<content:encoded><![CDATA[<p>That&#8217;s awesome!  (I knew the pyro seemed suspicious!  The strider however, was a little more&#8230; unexpected&#8230;  And the tunnel snakes at the end were&#8230;  very unexpected.)</p>
<p>It is slowly dawning on me that people have been using youtube for this sort of thing for at least a little while.  I&#8217;m embarrassed that the first time I noticed was the Twilight video.  (There seem to be several more TF2 ones at least.)  They remind me a little of Farbs&#8217; use of a media wiki as a choose-your-own-adventure also.</p>
<p>So yeah.  Neat stuff!  I learned a new use of youtube today!</p>
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		<title>Comment on Let me tell you why I love Twilight:Eclipse the 8-bit game by Switchbreak</title>
		<link>http://paperdino.com/2010/06/29/let-me-tell-you-why-i-love-twilighteclipse-the-8-bit-game/comment-page-1/#comment-51</link>
		<dc:creator>Switchbreak</dc:creator>
		<pubDate>Wed, 30 Jun 2010 00:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=445#comment-51</guid>
		<description>This is awesome. Someone did something similar with TF2 a bit ago:

http://www.youtube.com/watch?v=c3zJcMlqWZA</description>
		<content:encoded><![CDATA[<p>This is awesome. Someone did something similar with TF2 a bit ago:</p>
<p><a href="http://www.youtube.com/watch?v=c3zJcMlqWZA" rel="nofollow">http://www.youtube.com/watch?v=c3zJcMlqWZA</a></p>
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		<title>Comment on More Boss Rush Press by Pomax</title>
		<link>http://paperdino.com/2010/04/13/more-boss-rush-press/comment-page-1/#comment-43</link>
		<dc:creator>Pomax</dc:creator>
		<pubDate>Tue, 27 Apr 2010 09:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=400#comment-43</guid>
		<description>I tried to play Bosh Rush, but it seemed incredibly slow, especially when compared to games like Warning Forever and the like... Perhaps a streamlined faster version would be awesome, but as is it&#039;s more an &quot;interesting idea&quot; than a playable game =(

(so consider this a request for a sped up version, because I&#039;d love to play that)</description>
		<content:encoded><![CDATA[<p>I tried to play Bosh Rush, but it seemed incredibly slow, especially when compared to games like Warning Forever and the like&#8230; Perhaps a streamlined faster version would be awesome, but as is it&#8217;s more an &#8220;interesting idea&#8221; than a playable game =(</p>
<p>(so consider this a request for a sped up version, because I&#8217;d love to play that)</p>
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		<title>Comment on Boss Rush by Boss Rush</title>
		<link>http://paperdino.com/games/boss-rush/comment-page-1/#comment-41</link>
		<dc:creator>Boss Rush</dc:creator>
		<pubDate>Tue, 20 Apr 2010 11:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?page_id=206#comment-41</guid>
		<description>[...] Boss Rush (via)      dtsv.dtse_post_2824_permalink = &#039;http://www.ehrensenf.de/?p=2824&#039;; [...]</description>
		<content:encoded><![CDATA[<p>[...] Boss Rush (via)      dtsv.dtse_post_2824_permalink = &#39;http://www.ehrensenf.de/?p=2824&#39;; [...]</p>
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		<title>Comment on Boss Rush by virtuelle Fenster und rodelnde Hunde</title>
		<link>http://paperdino.com/games/boss-rush/comment-page-1/#comment-38</link>
		<dc:creator>virtuelle Fenster und rodelnde Hunde</dc:creator>
		<pubDate>Mon, 19 Apr 2010 07:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?page_id=206#comment-38</guid>
		<description>[...] Spieletipp &#8220;Boss Rush&#8221; &#8211; Spiel, bei dem man mal nicht der Gute, sondern der böse Boss ist, der einen normalerweise immer am Ende eines jeden Shooter-Levels erwartet [...]</description>
		<content:encoded><![CDATA[<p>[...] Spieletipp &#8220;Boss Rush&#8221; &#8211; Spiel, bei dem man mal nicht der Gute, sondern der böse Boss ist, der einen normalerweise immer am Ende eines jeden Shooter-Levels erwartet [...]</p>
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		<title>Comment on Boss Rush Press Roundup! by Montoli</title>
		<link>http://paperdino.com/2010/04/10/boss-rush-press-roundup/comment-page-1/#comment-36</link>
		<dc:creator>Montoli</dc:creator>
		<pubDate>Tue, 13 Apr 2010 18:17:27 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=385#comment-36</guid>
		<description>Glad you&#039;re enjoying it!  No downloadable version yet, but one is definitely in the works!  Hopefully sometime in the next week or two we should have something more friendly for download.

-Montoli</description>
		<content:encoded><![CDATA[<p>Glad you&#8217;re enjoying it!  No downloadable version yet, but one is definitely in the works!  Hopefully sometime in the next week or two we should have something more friendly for download.</p>
<p>-Montoli</p>
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		<title>Comment on Boss Rush Press Roundup! by Jack Swenson</title>
		<link>http://paperdino.com/2010/04/10/boss-rush-press-roundup/comment-page-1/#comment-35</link>
		<dc:creator>Jack Swenson</dc:creator>
		<pubDate>Mon, 12 Apr 2010 17:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=385#comment-35</guid>
		<description>This is a great game.  Is there a downloadable version?</description>
		<content:encoded><![CDATA[<p>This is a great game.  Is there a downloadable version?</p>
]]></content:encoded>
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		<title>Comment on Boss Rush by Trailer de Boss Rush - Geek Zeitung</title>
		<link>http://paperdino.com/games/boss-rush/comment-page-1/#comment-33</link>
		<dc:creator>Trailer de Boss Rush - Geek Zeitung</dc:creator>
		<pubDate>Thu, 08 Apr 2010 23:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?page_id=206#comment-33</guid>
		<description>[...] les interesa este juego, denle click aquí para jugar.  [...]</description>
		<content:encoded><![CDATA[<p>[...] les interesa este juego, denle click aquí para jugar.  [...]</p>
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		<title>Comment on What are the haps, my peeps? by Montoli</title>
		<link>http://paperdino.com/2010/03/01/what-are-the-haps-my-peeps/comment-page-1/#comment-13</link>
		<dc:creator>Montoli</dc:creator>
		<pubDate>Mon, 22 Mar 2010 17:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=297#comment-13</guid>
		<description>It&#039;s sooo close.  I know, I want it done too.  GDC knocked me for a loop, but things are more stable now.  Soon!</description>
		<content:encoded><![CDATA[<p>It&#8217;s sooo close.  I know, I want it done too.  GDC knocked me for a loop, but things are more stable now.  Soon!</p>
]]></content:encoded>
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		<title>Comment on Player-tuned SHMUPS or How I Learned to Stop Worrying and Love the Bomb by Case Study: Risk/Reward in Imperishable Night</title>
		<link>http://paperdino.com/2010/03/05/player-tuned-shmups-or-how-i-learned-to-stop-worrying-and-love-the-bomb/comment-page-1/#comment-20</link>
		<dc:creator>Case Study: Risk/Reward in Imperishable Night</dc:creator>
		<pubDate>Mon, 22 Mar 2010 08:58:14 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=311#comment-20</guid>
		<description>[...] And then there&#8217;s bombs.  That staple of SHMUPS, which I already spent too much time gushing over in an earlier post. [...]</description>
		<content:encoded><![CDATA[<p>[...] And then there&#8217;s bombs.  That staple of SHMUPS, which I already spent too much time gushing over in an earlier post. [...]</p>
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