<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Imperishable Lessons &#8211; What I learned from Touhou</title>
	<atom:link href="http://paperdino.com/2009/09/23/imperishable-lessons-what-i-learned-from-touhou/feed/" rel="self" type="application/rss+xml" />
	<link>http://paperdino.com/2009/09/23/imperishable-lessons-what-i-learned-from-touhou/</link>
	<description>Fun!  With Games!</description>
	<lastBuildDate>Tue, 10 Apr 2012 14:30:18 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: casimiro</title>
		<link>http://paperdino.com/2009/09/23/imperishable-lessons-what-i-learned-from-touhou/comment-page-1/#comment-6</link>
		<dc:creator>casimiro</dc:creator>
		<pubDate>Fri, 19 Feb 2010 11:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=157#comment-6</guid>
		<description>I hate UFO. Not only do power-ups obscure the bullets, but your own options do it too! And all those power-ups are nearly worthless, you need a ton of them to recover a single level, so it&#039;s not like the constant shower makes things easier. Add to that the annoyance of having to hunt for the UFO&#039;s in a time limit (while avoiding the colors you don&#039;t want), and it makes for the most frustrating experience I&#039;ve had with any Touhou game since &quot;Highly Responsive to Prayers&quot;.</description>
		<content:encoded><![CDATA[<p>I hate UFO. Not only do power-ups obscure the bullets, but your own options do it too! And all those power-ups are nearly worthless, you need a ton of them to recover a single level, so it&#8217;s not like the constant shower makes things easier. Add to that the annoyance of having to hunt for the UFO&#8217;s in a time limit (while avoiding the colors you don&#8217;t want), and it makes for the most frustrating experience I&#8217;ve had with any Touhou game since &#8220;Highly Responsive to Prayers&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andrew J.</title>
		<link>http://paperdino.com/2009/09/23/imperishable-lessons-what-i-learned-from-touhou/comment-page-1/#comment-5</link>
		<dc:creator>Andrew J.</dc:creator>
		<pubDate>Mon, 07 Dec 2009 17:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=157#comment-5</guid>
		<description>Very interesting read. I always love to hear what people have dissected about certain games. Always useful.</description>
		<content:encoded><![CDATA[<p>Very interesting read. I always love to hear what people have dissected about certain games. Always useful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Will</title>
		<link>http://paperdino.com/2009/09/23/imperishable-lessons-what-i-learned-from-touhou/comment-page-1/#comment-4</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Wed, 07 Oct 2009 21:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=157#comment-4</guid>
		<description>Just wanted to let you know I really enjoyed the article and you&#039;ve brought up a lot of great points. It&#039;s interesting how much these points carry over to all genres of games. Cheers!</description>
		<content:encoded><![CDATA[<p>Just wanted to let you know I really enjoyed the article and you&#8217;ve brought up a lot of great points. It&#8217;s interesting how much these points carry over to all genres of games. Cheers!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Touhouhou and a Bottle of Rum &#171; Final Form Games</title>
		<link>http://paperdino.com/2009/09/23/imperishable-lessons-what-i-learned-from-touhou/comment-page-1/#comment-3</link>
		<dc:creator>Touhouhou and a Bottle of Rum &#171; Final Form Games</dc:creator>
		<pubDate>Fri, 25 Sep 2009 19:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://paperdino.com/?p=157#comment-3</guid>
		<description>[...] over at Paper Dino recently put up a  post on the lessons he learned from playing the Touhou shmups, e.g. Perfect Cherry Blossom and [...]</description>
		<content:encoded><![CDATA[<p>[...] over at Paper Dino recently put up a  post on the lessons he learned from playing the Touhou shmups, e.g. Perfect Cherry Blossom and [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

